package com.ts.opengl.simpleDraw

import com.ts.opengl.IInterface.TransformRender
import javax.microedition.khronos.egl.EGLConfig
import javax.microedition.khronos.opengles.GL10

class LightRender: TransformRender() {
    override fun UpdateTransformMatrix(
        rotateX: Float,
        rotateY: Float,
        scaleX: Float,
        scaleY: Float
    ) {

    }

    override fun onSurfaceCreated(gl: GL10?, config: EGLConfig?) {

    }

    override fun onSurfaceChanged(gl: GL10?, width: Int, height: Int) {

    }

    override fun onDrawFrame(gl: GL10?) {

    }
}